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The shakuhachi adds in a reverberating harmony, later paired with pizzicato from the violin and more shamisen notes.
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Opening on a more somber note with the atmospheric theme for the character Princess Sakuya (which also hints at the later track “Rising Sun”), the beginning gentle piano notes lead into the strums of the shamisen and soothing strings. With some of the best video game music ever composed being performed expertly on live instruments, the results prove to be wholly successful.
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Unlike later albums which would attempt varying styles at odds with the game’s distinct Japanese soundscape, Okami Goju no Onchou keeps its Eastern origins intact while arranger Tomomichi Takeoka offers some new ideas to the table. The title refers to the five distinct instruments used, in this case the violin, piano, cello, tsugaru shamisen, and shakuhachi flute which all make up the substance of the album’s twelve arrangements.
Okami ps2 soundtrack series#
That turned out to be a pretty big mistake, as Okami Goju no Onchou (which roughly translates to “Okami Five-Layered Sound) represents the best musical release for the entire series next to the original soundtrack. This was an album that entirely slipped under my radar, as I had not come across it until recently. Tying in with this, their record label Suleputer quietly released a new arrange album upon Okami’s new release.
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Now more than ever, the game’s gorgeous art style could shine through the way it was meant to be seen. In 2012, Capcom decided to revisit the title, giving it a high definition remastering for the PlayStation 3. Released to great acclaim, but poor sales upon its release for the PlayStation 2 in 2006, Okami was an adventure game set in the style of traditional Japanese brush art that has now amassed a strong cult following.
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